Torn Optimizer
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Daily Xanax (2x)
2 xanax + refill per day. Consistent training, no happy stacking.
Daily Xanax (3x)
3 xanax + refill per day. More energy but requires good timing.
Daily Xanax (~2.5x)
Alternates 3/2 xanax every other day (avg 2.5) + refill. More realistic cadence.
Daily Xanax + Lollipops
2 xanax + refill + candies up to booster cap (48 @24h cap, 96 @48h). Budget happy boost.
Daily Xanax + Heavy Lollipops
2 xanax + refill + candies to booster cap (96 @48h). Larger happy boost.
Happy Jump (10* AN)
Stack 1000E, 9 eDVDs + ecstasy for 99k happy. Best below 800k per stat.
Need ~15k INT and ~5k MAN for 10* AN (have 0 INT, 0 MAN)
Happy Jump (10* AN, ≤800k)
99k jumps until each stat hits ~800k, prioritizing the lowest stat first.
Need ~15k INT and ~5k MAN for 10* AN (have 0 INT, 0 MAN)
Happy Jump (10* AN, ≤600k)
99k jumps with 10* AN until ~600k per stat, then switch to regular training.
Need ~15k INT and ~5k MAN for 10* AN (have 0 INT, 0 MAN)
Happy Jump (10* AN, ≤400k)
99k jumps with 10* AN until ~400k per stat, then switch to regular training.
Need ~15k INT and ~5k MAN for 10* AN (have 0 INT, 0 MAN)
Happy Jump (10* AN, ≤300k)
99k jumps with 10* AN until ~300k per stat, then switch to regular training.
Need ~15k INT and ~5k MAN for 10* AN (have 0 INT, 0 MAN)
Happy Jump (10* AN, ≤200k)
99k jumps with 10* AN until ~200k per stat, then switch to regular training.
Need ~15k INT and ~5k MAN for 10* AN (have 0 INT, 0 MAN)
Happy Jump (standard eDVD)
99k-style jumps with normal eDVD happy (no 10* AN). Best below 400k per stat.
Happy Jump (standard, ≤400k)
Standard eDVD jumps until each stat hits ~400k, then switch to normal training.
Happy Jump (standard, ≤300k)
Standard eDVD jumps until ~300k per stat, then switch to normal training.
Happy Jump (standard, ≤200k)
Standard eDVD jumps until ~200k per stat, then switch to normal training.
Happy Jump (standard, ≤150k)
Standard eDVD jumps until ~150k per stat, then switch to normal training.
Happy Jump (standard, ≤100k)
Standard eDVD jumps until ~100k per stat, then switch to normal training.
Happy Jump (standard, ≤50k)
Standard eDVD jumps until ~50k per stat, then switch to normal training.
Music Store Rush
+30% gym EXP + 50 happy/JP. Rush to George's gym faster.
Need ~4k INT and ~2k MAN for 3* Music Store (have 0 INT, 0 MAN)
Music Store + Lollipops
Daily 2x xanax + refill + 50 happy/JP + lollipops up to booster cap (no stacking).
Need ~4k INT and ~2k MAN for 3* Music Store (have 0 INT, 0 MAN)
Farm (7E/JP)
Best energy per JP ratio. At 10* earn 10 JP/day = +70E daily.
Need ~3k END and ~1.5k MAN for Farm (have 0 END, 0 MAN)
Farm + Lollipops
Daily 2x xanax + refill + JP energy + lollipops up to booster cap (no stacking).
Need ~3k END and ~1.5k MAN for Farm (have 0 END, 0 MAN)
Candle Store (5E/JP)
At 10* earn 10 JP/day = +50E daily.
Need ~1k INT and ~500 END for Candle Store
Candle Store + Lollipops
Daily 2x xanax + refill + JP energy + lollipops up to booster cap (no stacking).
Need ~1k INT and ~500 END for Candle Store
Farm JP Jump
Bank 100 JP, then jump with eDVDs (no AN double). Uses JP energy + xanax + refill.
Need ~3k END and ~1.5k MAN for Farm (have 0 END, 0 MAN)
Candle JP Jump
Bank 100 JP, then jump with eDVDs (no AN double). Uses JP energy + xanax + refill.
Need ~1k INT and ~500 END for Candle Store
Farm JP Candy Burst
Below 400k: normal training. Above: bank 100 JP, then burst with candies + JP energy (no stacking).
Need ~3k END and ~1.5k MAN for Farm (have 0 END, 0 MAN)
Candle JP Candy Burst
Below 400k: normal training. Above: bank 100 JP, burst with candies + JP energy (no stacking).
Need ~1k INT and ~500 END for Candle Store
Farm JP eDVD Burst
Below 400k: normal training. Above: bank 100 JP, burst with eDVDs (no ecstasy) + JP energy (no stacking).
Need ~3k END and ~1.5k MAN for Farm (have 0 END, 0 MAN)
Candle JP eDVD Burst
Below 400k: normal training. Above: bank 100 JP, burst with eDVDs (no ecstasy) + JP energy (no stacking).
Need ~1k INT and ~500 END for Candle Store
Simulation Settings
Duration (days)
Play Schedule
Casual (70% efficiency)
Active (90% efficiency)
Hardcore (100% efficiency)
Max Xanax/Day
1 xanax
2 xanax
3 xanax
Run Comparison (2 paths, 30 days)